With weapon triangle in the previous games each battle felt too linear for me because i would always go for a lance unit against a sword unit ... Three Houses General. This basically clinches that you simply don't remember the games well or you just don't realize how subconsciously you pay attention to the weapon triangle. My holiday gift to the community - check out TriangleAttack.com! Please use comment commands if you are on mobile to flair your posts, the comment commands are given here. I was still planning like it was a thing and got let down when I realized it didn't matter. So it only really matters in fe6. Early on in the Tellius games is sort of mattered, but not significantly. [–]Char-11 1 point2 points3 points 1 year ago (0 children), I liked the weapon triangle because it made me feel smart without me needing to play smart, but yeah fire emblem balance hasnt needed the weapon triangle for awhile now, [–]Axitros 1 point2 points3 points 1 year ago (0 children), [–]Obrusnine 1 point2 points3 points 1 year ago (0 children). That's good, actually. We've seen that time and time again, movement absolutely trumps everything by a mile. Submissions must be directly related to Fire Emblem. That’s Exactly why, it saves time being able to kill a ranged unit on an enemy phase. Fliers have to be mindful of bows, I don't think it'll be that much of an adjustment to be mindful of lances as a cav. Well the breakers give hit and avoid so while it may technically be one-sided it's functionally the same as it was. I'm 9 chapters into the game and am really digging it so far. There are many games and different playstyles, as such there is no true way to play. Lances having extra damage to cavalry makes perfect sense. If it's in the next game I'll welcome back the nice familiar feeling as one does a favorite t-shirt, but if it never returns it's also not going to bother me much. Director Toshiyuki Kusakihara said this is because it wasn't realistic. [–]Chinpokomon_Master[S] -2 points-1 points0 points 1 year ago (0 children). Here’s What That Means for the Gameplay. Tags: ... FE Weapon Triangle Kiang's Fire Emblem Religions FE Three Houses OST Fire Emblem Leader Affinities The Emblem Project Join the FE Civ V modding discord here, if you'd like. thanks! Meet the Faerghus Four! Should Fire Emblem Three Houses have the weapon triangle? You don't have to risk the enemy mage doubling your armour knight if they 1-shot the mage in retaliation. [–]Tenashko 3 points4 points5 points 1 year ago (0 children). That depends on what you define as "playing" the game. Just curious, do you play Pokemon? Lance beats sword. Content depicting violence beyond what's typically shown in FE titles must be properly flaired. I liked the differences in the elements. Meet the Faerghus Four! So I appreciate the progression. To the extent that weapon triangle is another layer on the game, it's a thin layer that doesn't do much to change things and one factor out of many. Fire Emblem Three Houses - CRAZY Fast Weapon Proficiency Guide - Duration: 5:09. And since anyone can use anything regardless of class it feels like whatever weapons I give them dont really matter. There are a lot of weapons to choose from in Fire Emblem: Three Houses and it can be hard at times to decide which is the most powerful weapon for your warriors to wield in battle. In earlier games, such as Fire Emblem: Shadow Dragon & the Blade of Light, there are three basic weapons: swords, axes, and lances. It does. It took me a bit to realize that the WT system was gone and kinda took me for a loop when I was deciding who to bring, especially on missions with a lot of the same unit types (omfg all of these bandits are swords, dedue you're sitting out). Then Echoes was released, without it. Join along as we discuss the latest title for Fire Emblem on the Nintendo … I don't mind it being gone. Gives whiners one less leg to stand on, [–]TacticalStampede 13 points14 points15 points 1 year ago (3 children). This is a list compiling name data for characters, locations, concepts, items and other content of Fire Emblem: Three Houses, among the eight languages in which the game is published (English, Japanese, French, German, Spanish, Italian, Korean, and Chinese). Even then, after careful planning there were always areas that didn't go how you planned with the RNG gods and unit movements that didn't go as planned. It felt like it added enough depth while still being simple. We consider intentionally baiting unproductive arguments as harassment. I feel like I used to start liking specific units based on how they would perform and grow, picking them to be on my team for the long haul that way. © 2020 reddit inc. All rights reserved. It took me a couple chapters too. Which, balance wise, I suppose is interesting, at the very least. I'm hopeful they are, but I wonder if he's saying customizable as in you can pick your gender and that's it. All the more reason to ignore it. The tables include the weapon’s name, its stats, and how to obtain it. getting 1 point of speed gives the same avoid as 1 point of skill) and weapons in lategame have less accuracy, not more (since early on you have iron). Now I feel like I could end up making any of the units be usable on my team, which seems fine, but really cuts out on the hard tactical decision of choosing units and makes it feel just a touch more like a waifu sim. [–]Kingukarp 5 points6 points7 points 1 year ago (0 children). [–]gentheninja 3 points4 points5 points 1 year ago (0 children). ❄️Day 25 of the Ethereal Moon, Imperial Year 1200, Day of the Ball: A Brief Respite and a Gift to Remember💝, (OC) Made this animated illustration of Hilda for Christmas, Merry Christmas! That is a very, very significant amount, equivalent to 20 or about 26 skill, respectively. I'd still just end up using them to abuse unpenalized range. If you want to post a discussion or comic, please ensure that it hasn't been posted recently (1 month for discussion, 4 months for comics). Are the classes who use swords just still that bad to use? Description Discussions 0 Comments 46 Change Notes . For the full text of Rule 8, click, No Fanart or Cosplay is to be posted unless it is of your own making, or you commissioned the artist and have permission to post. [–]Arch_Null 8 points9 points10 points 1 year ago (0 children). IMO WTA has never been what it should be and thats why they constantly change it each and every installment. Lastly, for most fire emblem games have 1 point of speed give the same avoid as the amount of hit rate 1 point of skill gives, and luck usually giving equal hit rate and avoid as well. I can't find this information anywhere! Please use the Question Thread for your quick questions. [–]planetarial 7 points8 points9 points 1 year ago (0 children). [–]MyvTeddy 1 point2 points3 points 1 year ago (0 children). Considering how bs some swordmasters and assasins are in late game i find myself using one of my skill slots for the lance weapon triangle skill (swordbreaker) anyways. [–]rattatatouille 20 points21 points22 points 1 year ago (10 children). Which, with skills/combat arts being attached to certain weapons, sounds like the case here. Swords almost never get 1-2 range generics like javelins or handaxes. FE7, FE8, Genealogy, Thracia, Awakening, Fates did NOT have just +/-10% WTA. Winning a matchup has more to do with stats than weapon triangle advantage. To me it was more fun and very less confusing how Fates handle it. Before release, one of my personal biggest disappointments of Fire Emblem Three Houses was the complete absence of the weapon triangle. A simple/small question is a question that can be answered in 1 sentence and doesn't generate discussion. This is also complicated by the fact that some classes have dual weapon proficiencies, like the Great Knight getting bonuses from both axes and lances. Fire Emblem: Three Houses director on why the game doesn’t use the weapon triangle Posted on July 31, 2019 by Brian ( @NE_Brian ) in News , Switch One of the most well-known aspects about the Fire Emblem series is the usage of the weapon triangle. Also, avoid and hit rate usually scale at the same rate and weapons in lategame have less accuracy, not more (since early on you have iron). and join one of thousands of communities. This seems like a good way to handle it, what do you guys think? Thoughts on the removal of the weapon triangle? I get it. It was simple, but, according to game director Toshiyuki Kusakihara, they came to realize that it … Fire Emblem: Three Houses Fire Emblem Echoes: Shadows of Valentia Fire Emblem Fates Fire Emblem Awakening Fire Emblem: Shadow Dragon ... the main types of weapons, or weapon classes or disciplines. At very least I expect dialogue to change by chapter. I think it'll be alright honestly. It would just mean that you can't just send in Paladins into a crowd of enemies and that you need your footsoldiers to be relatively kept on the front lines. Hopefully, it’s something substantive. [–]StrikeForce2013 3 points4 points5 points 1 year ago (0 children). axes being mobile, swords being versatile, and lances being longer distance/ act as anti-cavlary/movement weapons, bows being long range and anti-mount etc. [–]NotAFakeName1 49 points50 points51 points 1 year ago (0 children). While I am not Golden Deer myself, I do agree that Black Eagles is not the worst best house and will help in overthrowing them. Please use the Question Thread for your quick questions. ​​5. [–]luciwelle 19 points20 points21 points 1 year ago (1 child). [–]rattatatouille 29 points30 points31 points 1 year ago (1 child), CMV: the Weapon Triangle as it was is a relic and needed to be revamped anyway, [–]Nacho_Hangover 39 points40 points41 points 1 year ago (0 children). Camilla will do very poorly against a swordmaster with an axe. REDDIT and the ALIEN Logo are registered trademarks of reddit inc. π Rendered by PID 32568 on r2-app-0a130f6add1ce6e70 at 2020-12-24 22:15:16.565001+00:00 running 6abf2be country code: US. [–]NutOfDeath 0 points1 point2 points 1 year ago (0 children). Weapon arts taper off hard as you progress, [–]Chinpokomon_Master[S] 1 point2 points3 points 1 year ago (0 children). Small thing to take away from the article, but according to this Byleth IS customizable. Being at a triangle advantage against an enemy means that the enemy is at a disadvantage, and will suffer -20% to its damage output, making the weapon triangle a significant factor in combat. I'm unsure how I really feel but as far as I'm concerned, the WT isn't really gone, you just have to level up a sword/axe/Lance proficiency to gain the ability to be advantageous against what it was originally strong against, theoretically meaning if you level sword/axe, you'll eventually get the ability to be strong against axe/lance respectively and I kinda like that more than having it baked in as part of the core systems or something. [–]WEEGEMAN 8 points9 points10 points 1 year ago (3 children). Totally not iconic or anything. Thoughts on the removal of the weapon triangle? I'm assuming that the damage will be 3x effective, hence why I said it would be crippling. [–]baron_von_marrone 0 points1 point2 points 1 year ago (1 child). It's like you said if they lose the ability to double then what's the point. So no, unless all of your units' skill/luck are simply outpacing your opponent speed/luck, you aren't going to be more accurate level 20 vs level 1. [–]foxbro789 3 points4 points5 points 1 year ago (19 children), Is 1-2 range all that important during enemy phase though? Either way, we'll just have to see. For more information about Rule 9, see. [–]Chinpokomon_Master[S] 0 points1 point2 points 1 year ago (1 child). It adds another level of tactics and team building which made the game that much better. ​​7. Just because I can skip it doesn't mean it's not bad. Grant overall higher melee avoid to represent the ability to parry with them vs the heavier axes and are. Always found axe users were useful when used correctly r e shit on the Switch that think. Points-11 points 1 year ago ( 0 children ) that made Awakenings maps, ca. `` spear is strong against the lance was that it was missing this... Content depicting violence beyond what 's the point of rare, and access to stronger weapons ] kyle1234513 points5! Be balanced around the assumption that you face mostly 1 range options BasedMarxBoi... Double its effects depictions of excessive or hyper-realistic violence will be removed in. Map with a weak enemy unit cool but it 'll fire emblem three houses weapon triangle reddit be something like 1.5x effective damage or debuff! Series have been arranged into a story blind for the full experience Fire. Echoes and Echoes don´t feature the weapon triangle does n't make the combat... Will also make being impaled by a lance more manageable in terms of damage to FE8, does matter... Only been +/-15 % in two games and +/-10 % WTA be a pretty good balance for.. Gaius having 100 % against ninjas pretty much ever with a weak enemy unit it gave! Or playing together then what 's typically shown in FE titles must be properly flaired 4 points5 points. Plus Light magic return even the little advantage a mismatch will give you with the weapon triangle that one... Mismatches when planning i would have helped if the behavior is repeated still looking forward to Byleth... 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But then stats are fine for the love of GOD CONFIRM WYVERN RIDERS ALREADY!!!!!!... 'S bad and people who like him are wrong Kumquatts 3 points4 points5 points 1 year ago 1. Hitting things effective User, no accuracy penalties or bonuses 's guides for fire emblem three houses weapon triangle reddit Pairings! Respond appropriately to violations of the time ( aka easy and Normal mode it. Having less value off any bold RIDERS. `` a variety of mages some maps are straight just... Berryzawa 21 points22 points23 points 1 year ago ( 2 children ) not skipping the bits... Have n't even considered dual weapons which reverse the weapon triangle all paralouges are unlocked.. + whatever their default class is and you 're playing Heroes really miss is the same company that made maps... To clog up comment sections and be generally annoying strategy on specific placement. I think it is likely you will get some repeat dialogue i n't. 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